MIT teaches computer to learn English by playing Civilization

Say you’re testing how a computer learns to understand language. How would you test that? A 1000 word essay on Shakespeare? Well, how about playing Sid Meier’s Civilization – because that’s exactly what the minds at MIT have done.

The computer started out by responding to basic actions like driving the cursor around the screen. It could see words on the screen and determine their meaning by what their meaning was within the game. That’s not the half of it, though.
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