FIFA Soccer 97 is the first game in the series to use full polygonal models for its players. FIFA Soccer 97 also introduced the awesome indoor soccer mode, which sadly was cut by the time FIFA 99 came along. It’s not quite as polished as 96 or 98 – EA Canada seemed to have a few issues with collision detection and animation quality in this release, which lead to FIFA Soccer 97 getting some pretty average reviews from critics at the time.
FIFA Soccer Archive
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– October 20, 2012
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Video Game Ad of the Day: FIFA Soccer 96
By Matt Keller
– September 17, 2012
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Video Game Ad of the Day: FIFA Soccer ’95
By Matt Keller
– August 29, 2012
In the modern era, sports game updates are relatively incremental affairs – the sheer time it takes to develop a game from the ground up doesn’t gel with the annual release schedule. In the 16-bit era, it was a different story – one year’s sports update could be substantially different from the previous. FIFA ’95 was EA’s second crack at a soccer game, and it offered numerous improvements over the first game, including domestic club teams, vastly improved graphics, control and animation.