Tag: Super Smash Bros.
Documentary series “The Smash Brothers” now available on YouTube
by Matt Keller on Oct.12, 2013, under News
A couple of years ago, a Kickstarter campaign was run to produce a documentary series focused on the subject of competitive Super Smash Bros. Melee play, entitled The Smash Brothers. Said campaign was successful, and production on the series began in earnest.
Today, the producers behind the series have released the nine part documentary onto YouTube for your viewing pleasure. The series covers the background of the game and the rise of the competitive scene, explains some of the advanced techniques competitors employ while fighting, and follows the exploits of a number of big names in competitive Super Smash Bros. Melee play.
You can watch the series below.
Character rosters for Super Smash Bros will be the same across WiiU and 3DS
by Matt Keller on Jun.22, 2013, under News
Masahiro Sakurai has revealed in a recent interview with NowGamer that the WiiU and 3DS versions of the next Super Smash Bros. game will feature the same characters.
Sakurai stated that “Fundamentally we’re going to have the same characters on both systems. If there was a character you couldn’t play on Wii U but you could play on 3DS, or vice versa, that’s rough for consumers. So we want players to be able to have the same character experiences on both devices.”
Not all previous characters will be returning however, as Sakurai elaborates “We don’t have the time to fully recreate every single character who’s been in Smash Bros at this point. Adding new characters is not a simple addition – it’s really multiplication. The amount of work, adding a character is multiplied and becomes bigger and bigger as you go.”
So perhaps we won’t be seeing the long awaited return of Dr. Mario.
Video Game Ad of the Day: Super Smash Bros.
by Matt Keller on Jun.12, 2013, under Uncategorized
Nintendo’s finally showed off the fourth iteration of Super Smash Bros., so we’ll take this opportunity to bring you an ad for the game that started it all. Super Smash Bros. arose out of an experiment at HAL to make an accessible fighting game – the Nintendo mascot characters were a last minute addition. Nintendo didn’t feel Super Smash Bros. would catch on and planned it to be a Japan-exclusive release. Fortunately they changed their mind.
Retro Gaming Theatre – Super Smash Bros. (N64)
by Matt Keller on Jul.29, 2012, under Retro Gaming Theatre
Retro Gaming Theatre is a new feature for Retro Gaming Australia where we pick up a game we’ve not played in a couple of years and…well…play it. In these videos, you’ll get the game in all its glory – no jerks who think they’re hilarious talking over the top and no piss-farting around on the options screen before getting to the game. We’re playing this stuff on the original hardware too.
About a year or so ago, I bought some capture equipment with the intention of producing all sorts of awesome video footage for RGA. Unfortunately, most of our stuff was stashed away in boxes, making it a painstaking process to get access to most of our retro stuff. After reorganising the house on my holidays, we’ve now got all of our retro equipment front and centre, and will be producing video features from now on.
The first game to appear on Retro Gaming Theatre is Super Smash Bros. for the Nintendo 64. It’s one of a handful of series which made its debut on the Nintendo 64, but arguably got better as the series progressed. As you’ll see, I’m pretty rusty at the start, but turn it around in the end.
We’ll be putting these videos out on a regular schedule both here and on our Youtube channel. If you have any specific requests for games you want to see, let us know and we’ll see what we can do!
Video Game Ad of the Day: Super Smash Bros.
by Matt Keller on Jun.09, 2012, under Video Game Ad of the Day
It wasn’t the first crossover brawler by a long shot, but there’s something about Super Smash Bros. that makes it the most popular. It could be that all the various Nintendo universes, no matter how absurd, seem to click together. It could be the accessible gameplay that lends itself perfectly to couch-based multiplayer. Or it could simply be the fact that you can beat the snot out of Jigglypuff.
Video Game Ad of the Day: Super Smash Bros. Melee
by Matt Keller on Jan.31, 2012, under Video Game Ad of the Day
Falcon Punch!!
Super Smash Bros. Melee was the best-selling game for the GameCube, taking the formula that made its predecessor so successful, and jamming it with new content until it was bursting at the seams (though it didn’t have a trophy for Poochie from Yoshi’s Island).
Super Smash Land released
by Matt Keller on Sep.22, 2011, under News
You may have heard of Super Smash Land before, but for those who haven’t the game is a demake (modern game remade on older hardware) of Super Smash Bros. for the Game Boy – although the game is actually for the PC.
Well, the game is now available for all to play – you can grab it here.
Super Smash Land was developed by Dan Fornace, whose experience in designing the game helped him to land a job with a major studio.
The game features six characters (including fan demanded Mega Man), eleven stages, a variety of game modes and online leaderboard support.