Retro Gaming Australia

GameGadget delayed by a week, pricing and first games revealed

by on Apr.01, 2012, under News

I was just fishing around the GameGadget site, since I had remebered it was meant to be out on Friday, but hadn’t heard anything about it. Turns out it has been delayed until April 6. For the last week running up the release of the system, there’s a £20 discount and 30 free games if you use the code “gamegadget20” (sans the inverted commas) at the checkout.

Little had been said about what games would be available for the system, but they’ve announced at least those 30 that they’ll have on day one, which are Alex Kidd in the Enchanted Castle, Alien Storm, Altered Beast, Bio-hazard Battle, Bonanza Bros., Columns III, Columns, Comix Zone, Crack Down, Decap Attack, Ecco the Dolphin, Ecco II: Tides of Time, Ecco Jr., ESWAT: City Under Siege, Eternal Champions, Fatal Labyrinth, Flicky, Gain Ground, Galaxy Force II, Golden Axe, Golden Axe II, Kid Chameleon, Ristar, Shinobi III: Return of the Ninja Master, Space Harrier II, Super Thunder Blade, Sword of Vermillion, Vectorman, Virtua Fighter 2, Shadow Dancer: The Secret of Shinobi, Sonic Spinball, Sonic 3D Blast and Dr. Robotnik’s Mean Bean Machine.

What do these titles all have in common? They’re all Sega published Mega Drive games.

And the price? £4.99 a pop. Think of that what you will.

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3 comments for this entry:
  1. Super Jamie

    Excuse me for my ignorance but I’d never heard of the GameGadget until this news article. A Google search shows this thing is getting a decent amount of media coverage. Why is that? What makes this so different from the slew of existing Linux handhelds?

    Is it because they’re actually licensing games which will run with perfect emulation, instead of BYO ROMs and relying on the community to port emulators like the GP2X, Wiz, Dingoo, Caanoo, Pandora, etc?

    Is it because it’s made and/or marketed by a western company instead of some dodgy Chinese/Taiwanese/Korean company whose webpage is filled with Engrish and have dubious warranty and after-sales support?

    Or is it simply because of the comparison to the iPod in the marketing slogan?

  2. Matt Keller

    I’m covering it as more of a curiosity than anything – I don’t really know what everyone else’s angle is on this. It probably is just the iPod comparison that catches their attention.

    The idea seems ludicrous to me – the device doesn’t really have anything over the GP2X or Dingoo, yet they’re charging a hundred quid for it and five quid for the usual suspects – the crap parts of the Mega Drive library that run on anything.

    I would expect that the quality of the emulation is going to be like the rest of Blaze’s products (i.e. crap).

  3. Wim

    Did they write their own emulator(s) or use existing open-source code? And if so, do they have the rights to use it in a commercial application?

    I’d be interested if the thing offered more than the GP2X, Wiz or Caanoo but it looks like they thought they could take the openhandheld concept and gouge “monetise” it.

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